We create inclusive and educational tabletop games that inspire young minds to explore difference and belonging through meaningful play.

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An initiative by the University of Sydney

SQUIGGLE

An initiative by the University of Sydney

ABOUT US

SQUIGGLE unites queer theorists, educators, and designers to create games that support varied dimensions of inclusivity. Our focus is on tabletop games that foster transformative interpersonal experiences.

Funded by the University of Sydney’s DVCR Strategic Research Impact Fund, we develop research-based tools that explore gender, sexuality, relationships, and consent, tailored for secondary schools and educational settings in New South Wales.

A group photo of Squiggle's team
A group photo of Logan, Xavier, Premeet, and a member of Squiggle

SQUIGGLE TEAM

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Dr. Xavier Ho (he/him)

Dr. Xavier Ho (he/him)

Monash University

Xavier is a Taiwanese queer and furry game designer, researcher, and settler on Bunurong Country. He loves hot chocolate, musical theatre, and games that tell a story with heart.

Dr. Nanda Jarosz (she/her)

Dr. Nanda Jarosz (she/her)

University of Sydney

Nanda is the Executive Officer for the Sydney Social Science and Humanities Advanced Research Centre.

Dr. Vic Rawlings (she/her)

Dr. Vic Rawlings (she/her)

University of Sydney

Victoria is a researcher, educator, and advocate for inclusive schools from the University of Sydney (Gadigal land). She loves cats (including those called ‘Mouse’) and telling stories with friends.

Dr. Premeet Sidhu (she/her)

Dr. Premeet Sidhu (she/her)

University of Sydney

Premeet is a games and learning researcher on Gadigal land. Her favourite RPGs are Dungeons & Dragons and Final Fantasy.

Logan Timmins (he/him)

Logan Timmins (he/him)

Amble Studio

Logan is a queer and trans game designer, TTRPG mentor, and friend to Dusky Moorhens. He lives on Wurundjeri Country.

Professor Lee Wallace (she/her)

Professor Lee Wallace (she/her)

University of Sydney

Professor Lee is an expert in gender and sexual studies at the University of Sydney where she directs the Sydney Social Sciences and Humanities Advanced Research Centre (SSSHARC).

Emily Herdman (she/her)

Emily Herdman (she/her)

University of Sydney

Emily Herdman is a project manager and writer living and working on Gadigal land. She currently leads key research and impact projects at the Sydney Social Science and Humanities Advanced Research Centre (SSSHARC).

Natalie Hargrave (she/her)

Natalie Hargrave (she/her)

University of Sydney

Natalie is a research project manager from the UK. She currently works to support various projects led by SSSHARC, situated on Gadigal land.

Aisha Malik (she/her)

Aisha Malik (she/her)

University of Sydney

Aisha is the Program Manager for the Sydney Social Science and Humanities Advanced Research Centre.

Partners that supports our mission:

USYD
Social Impact Hub
Amble Studio
Cruxes
The Women's College USYD
ACTIVITIES

our game-based learning activities

Wishmakers

Wishmakers is a storytelling card game about collaboration and reflection, set in a fantastical village filled with magic. The game is designed to be used as an educational activity or tool in all key learning areas.

Access classroom-ready games

Taylor's Got a Secret

Taylor's Got a Secret is a game where players develop their bystander action skills in support of their fictional friend, Taylor. The game allows for players to be creative in a safe and nurturing environment.

Access classroom-ready games
EDUCATORS

HEAR FROM OUR PLAYERS AND EDUCATORS

The artwork is fantastic, and the cards are beautifully produced. This is what it's like to work with talented artists and professionally produce a game!

PAX Participant

from PAX Event 2024 on Wishmakers

I haven't had this much fun in a long time! Although my friend and I had never played Dungeons and Dragons together before, I knew he was into role-playing, and experiencing it with him was incredible. Thank you for such an amazing game!

PAX Participant

from PAX Event 2024 on Wishmakers

I can easily see how this game could be used in a school setting. What you're doing here is fantastic—the game feels polished, and the cards are thoughtfully designed. This would be perfect for a pastoral care setting.

An Educator

from PAX Event 2024 on Wishmakers

JOIN US IN CREATING INCLUSIVE CLASSROOMS

and transform how students explore gender and belonging

let's collaborate
3 PAX participants playing WishmakersLogan brainstorming and sticking sticky notes on a whiteboard
EVENTS

Upcoming Events

Our workshops and activities

Join us at our upcoming playtesting events for an exciting, hands-on experience! Have fun while exploring how SQUIGGLE’s games can transform your classroom and spark meaningful discussions on difference and belonging.

Hmm, It's a bit quiet here...

Currently, we don't have any workshops scheduled. Please don't hesitate to get in touch and ask about our upcoming workshops.

Send us an enquiry